Display Attributes

Urwid supports a number of common display attributes in monochrome, 16-color, 88-color, 256-color, and 24-bit (true color) modes.

You are encouraged to provide support for as many of these modes as you like, while allowing your interface to degrade gracefully by providing command line arguments or other interfaces to switch modes.

When setting up a palette with MainLoop (or directly on your screen instance), you may specify attributes for 16-color, monochrome and high color modes. You can then switch between these modes with screen.set_terminal_properties(), where screen is your screen instance or MainLoop.screen. The same method turns on terminal hyperlinks with hyperlinks=True (see Hyperlinks).

Using Display Attributes

Once you have defined a palette you may use its display attribute names anywhere that expects a display attribute. When no display attribute is defined None is used as a default display attribute.

None will typically be rendered with the terminal’s default foreground and background colors.

You can also specify an exact foreground and background using an AttrSpec instance instead of a display attribute name. Using AttrSpec instances in your code may be trickier than using your screen’s palette because you must know which mode (number of colors) the screen is in.

Text Markup

A Text widget can specify which display attributes each part of the text will use with the format defined in Text class reference. Some examples:

Text(u"a simple string with default attribute")

The string and space around will use the None default display attribute which usually appears in the terminal’s default foreground and background.

Text(('attr1', u"a string in display attribute attr1"))

The string will appear with foreground and backgrounds specified in the display module’s palette for 'attr1', but the space around (before/after) the text will appear with the default display attribute.

Text([u"a simple string ", ('attr1', u"ending with attr1")])

The first three words have the default display attribute and the last three words have display attribute 'attr1'.

Text([('attr1', u"start in attr1 "), ('attr2', u"end in attr2")])

The first three words have display attribute 'attr1' and the last three words have display attribute 'attr2'.

Text(('attr1', [u"nesting example ", ('attr2', u"inside"), u" outside"]))

When markup is nested the inner attribute is placed over the outer one. Here "inside" has attribute 'attr2' and all the rest of the text has attribute 'attr1'. A color that 'attr2' leaves to 'inherit' is taken from 'attr1' (see Inherited Foreground and Background). Text.get_text() returns such a run as LayeredAttr('attr2', 'attr1').

Assigning Display Attributes with AttrMap

If you want a whole widget to be assigned a display attribute, or if you want to change one or more display attributes to other display attributes, you can wrap your widget in an AttrMap widget. Text widgets have no way to specify a display attribute for the whitespace around the text caused by alignment and wrapping so AttrMap may be used. Some examples:

AttrMap(Text(u"hello"), 'attr1')

The whole Text widget will have display attribute 'attr1' including whitespace around the "hello" text.

AttrMap(Text(('attr1', u"hello")), 'attr2')

The u"hello" text will appear with display attribute 'attr1' and all surrounding whitespace will appear with display attribute 'attr2'.

AttrMap(Text([('attr1', u"hello"), u" world"]), {'attr1': 'attr2'})

The AttrMap widget will apply display attribute 'attr2' to all parts of the Text widget that are using 'attr1'. The result is the "hello" text appearing with display attribute 'attr2' and all other text and whitespace appearing in the default display attribute.

The attributes of the wrapped widget are placed over the attribute AttrMap gives to None, so a color they leave to 'inherit' is taken from it:

AttrMap(Pile([Text(('red_fg', u"error")), Text(u"plain")]), 'panel_bg')

With ('red_fg', 'dark red', 'inherit') and ('panel_bg', 'inherit', 'dark blue') in the palette, "error" is dark red and all other text and whitespace is in the default foreground, everything on dark blue.

AttrMap can also change display attributes differently when they are in focus. This can be used to “highlight” one or more widgets to make your interface more user friendly. To use this feature set the focus_map parameter when creating the AttrMap widget.

Foreground and Background Settings

Supported by Terminal

xterm / gnome-term

rxvt

linux console

others

16 standard foreground colors

YES

YES

YES

very widely supported

8 standard background colors

YES

YES

YES

very widely supported

default foreground/background

YES

YES

YES

widely supported

bold, underline, standout

YES

YES

standout

widely supported

italics

YES

YES

NO

widely supported

blink

YES/NO

NO

NO

some support

strikethrough

YES

NO

NO

some supported

faint

YES

NO

NO

some support

“bright” background colors

YES

urxvt

some support

256-color foreground/background

YES

some support

88-color foreground/background

w/palette setting

urxvt

limited support

RGB palette setting

YES

limited support

16 Standard Foreground Colors

  • 'black'

  • 'dark red'

  • 'dark green'

  • 'brown'

  • 'dark blue'

  • 'dark magenta'

  • 'dark cyan'

  • 'light gray'

  • 'dark gray'

  • 'light red'

  • 'light green'

  • 'yellow'

  • 'light blue'

  • 'light magenta'

  • 'light cyan'

  • 'white'

8 Standard Background Colors

  • 'black'

  • 'dark red'

  • 'dark green'

  • 'brown'

  • 'dark blue'

  • 'dark magenta'

  • 'dark cyan'

  • 'light gray'

Default Foreground and Background

  • 'default' (or simply '')

'default' may be specified as a foreground or background to use a terminal’s default color. For terminals with transparent backgrounds 'default' is the only way to show the transparent background. There is no way to tell what the default colors are, so it is best to use default foregrounds and backgrounds together (not with other colors) to ensure good contrast.

Inherited Foreground and Background

  • 'inherit'

'inherit' may be specified as a foreground or background color (with settings: 'inherit,bold') to take that color from the enclosing display attribute: the attribute of the outer markup, or the attribute an AttrMap around the widget gives to None. With nothing enclosing it, the color comes from the None palette entry, so registering (None, 'default', 'dark magenta') gives every attribute with an 'inherit' background a dark magenta background. A color is resolved separately for each run of text, so the text after a run with its own background shows the enclosing background again.

This lets a few foreground-only and background-only palette entries replace an entry for every combination of them. To highlight the focused row of a list whose text uses many foreground colors, give those entries an 'inherit' background and wrap each row:

palette = [
    ('method', 'light green', 'inherit'),
    ('size', 'brown', 'inherit'),
    ('focus_bg', 'inherit', 'dark blue'),
]
row = AttrMap(Columns([Text(('method', u"GET")), Text(('size', u"1k"))]), None, focus_map='focus_bg')

When an attribute inherits a color, a setting ('bold', 'underline', …) it does not mention is taken from the enclosing attribute, and 'no-' turns one off: with ('plain', 'inherit,no-bold', 'inherit') inside a bold attribute, the text is not bold. An attribute that sets both colors, including 'default' and '', hides the enclosing attribute completely, settings included. Attributes are combined from the outermost inward, so each one keeps what all of the attributes around it set. ANSIText turns an SGR reset such as ESC[24m into 'no-underline', so the reset also applies to the enclosing attribute. It keeps bold apart from the color: ESC[1;31m is 'dark red,bold', which the raw display draws in light red where the terminal shows bold text in bright colors.

A change to a palette entry shows on the next MainLoop.draw_screen(), and neither the widgets nor the screen have to be redrawn for it: the raw and web displays compare each drawn row by its resolved colors and write again only the rows whose colors changed, and curses writes every row on each draw.

AttrSpec.layered_over() combines two specifications. Canvases record the enclosing attributes as a LayeredAttr; a custom display module turns any canvas attribute into an AttrSpec with BaseScreen.resolve_attr() instead of reading the palette itself. An AttrMap can replace a LayeredAttr as a whole by using it as a key.

Code written for earlier releases sees these differences, also with palettes that never use 'inherit':

  • Nested markup and attributes inside an AttrMap appear as LayeredAttr in Text.get_text() and in canvas content, where they used to be the innermost name.

  • A display module that reads self._palette itself shows layered attributes in default colors; it calls BaseScreen.resolve_attr() instead.

  • An attribute an AttrMap maps to None shows the map’s None attribute.

  • AttrSpec.copy_modified() without colors keeps the 88-color or true-color mode of the specification, and uses 256 colors otherwise, instead of the fewest colors it needs.

Bold, Underline, Standout

  • 'bold'

  • 'underline'

  • 'standout'

  • 'blink'

  • 'italics'

  • 'strikethrough'

  • 'faint'

These settings may be tagged on to foreground colors using commas, eg: 'light gray,underline,bold,strikethrough'. 'no-' in front of one turns it off over an enclosing attribute (see Inherited Foreground and Background).

For monochrome mode combinations of these are the only values that may be used.

Many terminals will turn foreground colors into their bright versions when you use bold, eg: 'dark blue,bold' might look the same as 'light blue'. Some terminals also will display bright colors in a bold font even if you don’t specify bold. To inhibit this you can try setting bright_is_bold=False with BaseScreen.set_terminal_properties(), but it is not always supported.

'standout' is usually displayed as the foreground and background colors reversed.

“Bright” Background Colors

Warning

Terminal support for bright background colors is spotty, and they generally should be avoided. If you are in a high-color mode you might have better luck using the high-color versions 'h8', 'h9', 'h10', …, 'h15'.

  • 'dark gray'

  • 'light red'

  • 'light green'

  • 'yellow'

  • 'light blue'

  • 'light magenta'

  • 'light cyan'

  • 'white'

24-Bit Foreground and Background Colors

In 24-bit color mode, any hex color code of the form #rrggbb can be used to specify a precise RGB value for foreground and background colors. Support for 24-bit color mode varies widely among terminal programs. Furthermore, terminal multiplexers such as tmux and screen can sometimes interfere with the operation of 24-bit color mode unless properly configured.

See also

The palette_test.py example program

256-Color Foreground and Background Colors

In 256-color mode you have the 16 basic colors, a 6 * 6 * 6 color cube and a gray scale with 24 entries (white and black not included).

The color cube is weighted towards the brighter colors, with RGB points at 0, 0x5f, 0x87, 0xaf, 0xd7 and 0xff. The hex characters '0', '6', '8', 'a', 'd' and 'f' are used as short-forms for these values.

High colors may be specified by their index 'h0', …, 'h255' or with the shortcuts for the color cube '#000', '#006', '#008', …, '#fff' or gray scale entries 'g0' (black from color cube) , 'g3', 'g7', … 'g100' (white from color cube).

See also

The palette_test.py example program

88-Color Foreground and Background Colors

In 88-color mode you have the 16 basic colors, a 4 * 4 * 4 color cube and a gray scale with 8 entries (white and black not included).

The color cube is weighted towards the brighter colors, with RGB points at 0, 0x8b, 0xcd, and 0xff. The hex characters '0', '8', 'c' and 'f' are used as short-forms for these values.

High colors may be specified by their index 'h0', …, 'h87' or with the shortcuts for the color cube '#000', '#008', '#00c', …, '#fff' or gray scale entries 'g0' (black from color cube), 'g19', 'g35', … 'g100' (white from color cube).

See also

The palette_test.py example program

RGB Palette Setting

A few terminals have the ability to customize the terminal palette’s RGB values with display.raw.Screen.modify_terminal_palette(). There is no automatic way to tell if this is supported by a user’s terminal, so this feature shouldn’t be relied on.

Most terminals take the xterm OSC 4 sequence. On the Linux console (TERM=linux and its variants) the console’s own sequence is used instead, which covers only the 16 basic colors: entries 16-255 are skipped there. Check which terminal is in use (Screen.term) before relying on a modified palette. The modified entries are reset to the terminal’s default when the screen stops; the Linux console resets all 16 entries, and fbterm, which has no reset sequence, keeps them.

display.raw.Screen.reset_default_terminal_palette() is used to reset the palette in the palette_test.py example program when switching modes.